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Add this event to my Google Calendar 8-07: From the Tome of Righteous Repose [3-7]
[Event ID: ACV-258]
Event Type:  Game Table
Game System:  Pathfinder RPG (Pathfinder Society) [PFS]
Event Start:  Friday, November 10, 2017 
2:00 PM EST Convert Time Zone (New Window)
Event End:  Friday, November 10, 2017 
7:00 PM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  8-07: From the Tome of Righteous Repose [3-7]: "A Pathfinder Society Scenario designed for levels 3–7. When the necromancer-king Tar-Baphon rose as a lich and threatened to conquer all of Avistan, Taldor rallied its neighbors and led the Shining Crusade, a glorious campaign that defeated the Whispering Tyrant’s armies and sealed him away. For the better part of a millennium, Lastwall has guarded Tar-Baphon’s prison and fended off the orc tribes to the north, rarely sparing a second thought to the rich archaeological secrets that lie just below the soil. A local venture-captain has found a lost chapter to the Tome of Righteous Repose, which chronicles the demise of countless heroes of the Shining Crusade. At long last, this has earned the Society Lastwall’s blessing to uncover these lost sites, lay to rest the fallen crusaders, and repatriate the family heirlooms they carried to battle. ""From the Tome of Righteous Repose"" is an evergreen, replayable scenario designed to provide a flexible adventure that confronts the PCs with a variety of threats more common to higher-level characters—all while uncovering the history of one of Avistan’s greatest conflicts. Depending on which lead the PCs take, they might explore the proud crusader nation of Lastwall, travel into the gloom-shrouded mountains of Ustalav, or risk an expedition into the orc-ruled wastes of Belkzen in pursuit of lost history. This scenario is designed for play in Pathfinder Society Roleplaying Guild but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game. Written by Andrew Hoskins. (GM: Suthainn)"
Event Status:   [0 Available Tickets]
Currently Attending:  7
Event Organizer:  Richard Lowe 

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Add this event to my Google Calendar 5-08 The Confirmation [1-2]
[Event ID: ACV-305]
Event Type:  Game Table
Game System:  Pathfinder RPG (Pathfinder Society) [PFS]
Event Start:  Friday, November 10, 2017 
2:00 PM EST Convert Time Zone (New Window)
Event End:  Friday, November 10, 2017 
7:00 PM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  5-08 The Confirmation [1-2]: A Pathfinder Society Scenario designed for level 1-2. Almost all Pathfinders undergo extensive training for three or more years to learn the tricks of the trade, and their last test before graduating from the ranks of the initiates to the status of a full Pathfinder agent is the Confirmation, a special research project that involves considerable fieldwork and is designed to simulate the initiates' future work as a Pathfinder. Even the noteworthy field commissioned agents sometimes participate in such trials as a way to familiarize themselves with the Pathfinder Society’s rules and expectations. Although Confirmation is typically an individual affair, the society recently discovered a site on the Isle of Kortos that would be perfect for initiates but perhaps too dangerous to handle alone. Successfully uncovering this site’s secrets will not only contribute to the society’s body of knowledge but shape the exciting careers ahead for each of the prospective agents. Written by Kyle Baird.
Event Status:   [6 Available Tickets]
Currently Attending:  1
Event Organizer:  Uffe Hřier 

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Add this event to my Google Calendar The Daegal Legends
[Event ID: ACV-131]
Event Type:  Game Table
Game System:  FATE Core
Event Start:  Friday, November 10, 2017 
7:00 PM EST Convert Time Zone (New Window)
Event End:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  The Daegal Legends: The land of Daegal is a place of endless potential and possibilities, but it is not where your story began. You grew up on the mainland, also known as Alegra, which is a large island that hosts the majority of the world's population. In a world of a thousand tiny islands, Alegra has always been regarded as our only continent, until Daegal showed up, that is. You see, the mainland has served us well, but over time each of the many people groups began to grow and spread, depleting the land’s resources. Every available piece of land quickly began to fill up and space began to run out. The lands had been peaceful for some time due to several powerful leaders all being equally afraid of each other. However, as populations grew and the available space dwindled, the horizon darkened with the signs of the coming war. Alegra was on the brink of disaster, and then, like a gift from the earth itself, Daegal showed up; a distraction from the chaos. The land mass appeared smack in the middle of what was known as the Lonely Ocean. Out of nowhere, a new continent appeared when we needed it the most. At first, scouting parties were sent to this new frontier, and Daegal showed signs of abundant resources, lost civilizations, and ancient magic. When word got back, the mad dash to the new land began. Suddenly everyone was scrounging up the limited resources they had to find a way to get to Daegal. Hundreds of people of all different races and species flocked to the continent, but as the Treeks often say, "You mustn't plant seed until earth is fertilized." The first colony was unprepared for the mysteries of Daegal. Three days after the land was colonized (and we're talking a cluster of several hundred tents) we lost all contact. Upon investigation, the colony was found to be completely abandoned; not a soul in sight. Stranger still, there was no blood and there were no signs of struggle. Everyone was just gone. The second group took more precautions in their attempt. Only the bravest souls ventured to the new land in hopes to escape the coming war. They built a new colony by day and slept in their ships by night. Once the new base was built, the colonists moved in and stayed safe behind the tall palisade of spiked tree trunks that surrounded them. They never did figure out what had happened to the first group of colonists, but nothing of the sort has happened since. You and your companions are among those brave people now living in the second colony on Daegal. With the war behind you, you know it is only a matter of time for it to consume this new found land as well. Will the mysteries of the new land bring hope to this war-torn world, or will you fight your way through the wilderness to finally find safety for you and your people? Explore this mysterious new land and you may just go down in history as one of the Daegal Legends.

Minimum Players needed at this table: 2

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.
Event Status:   [1 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  3
Event Organizer:  Nathan Hare 

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Add this event to my Google Calendar The Blackwood: Through the 'Wood
[Event ID: ACV-168]
Event Type:  Game Table
Game System:  Savage Worlds
Event Start:  Friday, November 10, 2017 
7:00 PM EST Convert Time Zone (New Window)
Event End:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  The Blackwood: Through the 'Wood: [Mythic Gazetteer] It was a simple contract. Three days from High Hall to Span, safeguarding a caravan as it trades with villages along the road. In exchange, the errants would earn 50 silver pieces each, as well as the gratitude of their employer. Everything changed when the elf showed up. Through the 'Wood is the first adventure in The Way of the Elder King, a Plot Point Campaign in The Blackwood. This brand-new setting for Savage Worlds combines Germanic folklore with high-flying martial arts action. It's Grimm's Tales meets Crouching Tiger, Hidden Dragon. It's The Witcher meets Kung Hu Hustle. It's Iron Monkey meets Brotherhood of the Wolf. Enter the Blackwood... coming to DriveThruRPG in November 2017! Pregenerated characters will be provided for this game.

Minimum Players needed at this table: 2

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.

Players at this Table are Eligible for the Innovators Prize Bundle.


Event Status:   [0 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  5
Event Organizer:  Eli Kurtz 

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Add this event to my Google Calendar 9-06 The Shores of Heaven [1-5]
[Event ID: ACV-286]
Event Type:  Game Table
Game System:  Pathfinder RPG (Pathfinder Society) [PFS]
Event Start:  Friday, November 10, 2017 
7:00 PM EST Convert Time Zone (New Window)
Event End:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  9-06 The Shores of Heaven [1-5]: "A Pathfinder Society Scenario designed for levels 1-5. The Pathfinder Valais Durant has lead a troubled existence, ever since the demon-worshipping former venture-captain Thurl fused her body with parts from two demons. Pathfinder agents destroyed one of the demons, bringing some solace to Valais and allowing her to resume a somewhat normal life. However, the remaining demon's essence recently asserted control in an event that could have resulted in great bloodshed were it not for Valais's quick thinking. If the Pathfinders are to restore her to her original form, they need help, and the Society has just a contact who can escort them into the libraries of Heaven itself to uncover a powerful healing ritual. Navigating the customs and laws of Heaven is only the first of the challenges that faces the PCs, for they seek to purge demonic forces from Valais without raising the ire of Heaven's inhabitants or risking the fate of her soul. Contents in The Shores of Heaven also contribute directly to the ongoing storyline of the Silver Crusade faction. Written by Cole Kronewitter. (GM: Fiddlersgreen)"
Event Status:   [0 Available Tickets]
Currently Attending:  7
Event Organizer:  Fiddlersgreen Fiddlersgreen 

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Add this event to my Google Calendar Murder at Hogshead Manor
[Event ID: ACV-96]
Event Type:  Game Table
Game System:  DnD 5e
Event Start:  Friday, November 10, 2017 
7:00 PM EST Convert Time Zone (New Window)
Event End:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  Murder at Hogshead Manor: [Lynnvander Studios] Representatives of the city of Lock will tell you that it is a beacon of civilization for all, one of the few places that remains relatively untouched by the horrors of the Iltherian Empire. They are lying to you. Anyone who actually cares about you will tell you the truth -- Lock can be great, if you can afford it. For the rest, it is a sprawling city full of dangers, corruption, bureaucrats, and opportunity. Those who make their living plying the waters and streets of this city are a unique lot, willing to give up and risk a great deal for the mere chance of a better life. Within this city, murder is the norm, and you've been hired to investigate one. Dwene Hogarth, member of the city council, has been found dead in his home. A not so grieving widow has reached out for an outside party to investigate.

Minimum Players needed at this table: 2

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.

Players at this Table are Eligible for the Innovators Prize Bundle.


Event Status:   [2 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  4
Event Organizer:  Arik Mahler 

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Add this event to my Google Calendar Danger UAD
[Event ID: ACV-97]
Event Type:  Game Table
Game System:  1879
Event Start:  Friday, November 10, 2017 
7:00 PM EST Convert Time Zone (New Window)
Event End:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  Danger UAD: [FASA] When an Unrecovered Annunaki Device is found on the edge of the Forest of Whispers, the Harbatim (recovery engineers) sent by Isin, the politically neutral city-state dedicated to medicine and medical technology, must contend with a rival team from Eridu, a city-state with powerful allies, as to which will recover and potentially benefit from the unknown device. The Forest has its own dangers - not only the animals and more lethal plants of the Grosvenor World, but the ghost circles, places where tragic deaths occurred and where the tortured spirits may still remain. The device itself may be the most dangerous part - nobody knows what it does, or how it will react to attempts at recovery and relocation. Can the Harbatim survive the Forest, the device, and their fellow Samsut, and return to Isin with an advantage won for their home city-state?

Minimum Players needed at this table: 3

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.

Players at this Table are Eligible for the Innovators Prize Bundle.


Event Status:   [5 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  1
Event Organizer:  Andrew Ragland 

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Add this event to my Google Calendar 5-08 The Confirmation [1-2]
[Event ID: ACV-252]
Event Type:  Game Table
Game System:  Pathfinder RPG (Pathfinder Society) [PFS]
Event Start:  Friday, November 10, 2017 
7:00 PM EST Convert Time Zone (New Window)
Event End:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  5-08 The Confirmation [1-2]: "A Pathfinder Society Scenario designed for level 1-2. Almost all Pathfinders undergo extensive training for three or more years to learn the tricks of the trade, and their last test before graduating from the ranks of the initiates to the status of a full Pathfinder agent is the Confirmation, a special research project that involves considerable fieldwork and is designed to simulate the initiates' future work as a Pathfinder. Even the noteworthy field commissioned agents sometimes participate in such trials as a way to familiarize themselves with the Pathfinder Society’s rules and expectations. Although Confirmation is typically an individual affair, the society recently discovered a site on the Isle of Kortos that would be perfect for initiates but perhaps too dangerous to handle alone. Successfully uncovering this site’s secrets will not only contribute to the society’s body of knowledge but shape the exciting careers ahead for each of the prospective agents. Written by Kyle Baird. (GM: TheZombiePunch)"
Event Status:   [2 Available Tickets]
Currently Attending:  5
Event Organizer:  TheZombiePunch TheZombiePunch 

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Add this event to my Google Calendar 7-28: Ageless Ambitions [7-11]
[Event ID: ACV-256]
Event Type:  Game Table
Game System:  Pathfinder RPG (Pathfinder Society) [PFS]
Event Start:  Friday, November 10, 2017 
7:00 PM EST Convert Time Zone (New Window)
Event End:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  7-28: Ageless Ambitions [7-11]: "A Pathfinder Society Scenario designed for levels 7–11. The time has come to strike down the vile Korholm Agenda, the faction of the Aspis Consortium that launched a staggering attack against the Pathfinder Society a year ago. The Agenda’s leader has allied himself with one of the most powerful men in Thuvia, and together they are on the cusp of pitching the entire region into a brutal war of conquest and greed. The Pathfinder Society has placed its trust in the PCs to stop this internecine conflict. To do so, they must confront the Korholm Agenda’s leader in his own domain. Content in “Ageless Ambitions” also contributes directly to the ongoing storyline of the Sovereign Court faction. Content in this scenario also ties into a special metaplot element from Pathfinder Society Special #6–98: ""Serpents Rise."" Players who have completed that special event are encouraged to bring its Chronicle sheet when playing this adventure. Written by Luis Loza. (GM: Bremen78)"
Event Status:   [3 Available Tickets]
Currently Attending:  4
Event Organizer:  Phil M 

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Add this event to my Google Calendar 5-15 Destiny of the Sands-Part 2: Race to Seeker's Folly [1-5]
[Event ID: ACV-253]
Event Type:  Game Table
Game System:  Pathfinder RPG (Pathfinder Society) [PFS]
Event Start:  Friday, November 10, 2017 
7:00 PM EST Convert Time Zone (New Window)
Event End:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  5-15 Destiny of the Sands-Part 2: Race to Seeker's Folly [1-5]: "A Pathfinder Society Scenario designed for levels 1–5. The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands, but they are not the only ones who seek its power. The Pathfinders must endure the scalding Osirian desert, brave its inhabitants, and watch for hidden dangers if they are to survive. Can the PCs reach the ruins before their rivals claim the prize? “Race to Seeker’s Folly” is the second scenario in the three-part Destiny of the Sands campaign arc. It follows Pathfinder Society Scenario #5–12: Destiny of the Sands—Part 1: ""A Bitter Bargain"" and is followed by Pathfinder Society Scenario #5–16: Destiny of the Sands—Part 3: ""Sanctum of the Sages."" All three chapters are intended to be played in order. Content in “Race to Seeker’s Folly” also contributes directly to the ongoing storyline of the Osirion faction. Written by Matt Duval, RPG Superstar 2013 finalist. (GM: Phylotus)"
Event Status:   [6 Available Tickets]
Currently Attending:  1
Event Organizer:  Phylotus Phylotus 

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Add this event to my Google Calendar The Rot from Within Trilogy - Tier 2 (DDAL07-06/07/08)
[Event ID: ACV-205]
Event Type:  Game Table
Game System:  D&D Adventurers League
Event Start:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
6:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  The Rot from Within Trilogy - Tier 2 (DDAL07-06/07/08): Fester and Burn: The denizens of the Old City have made some unusual sightings in the festering refuse pits on the outskirts of the city, and while such reports are seldom taken terribly seriously, the mysterious disappearance of a beloved figure in the poor part of Port Nyanzaru has folks on edge. Can you get to the bottom of this? Rotting Roots: The sudden appearance of the undead within Port Nyanzaru doesn’t appear to be the only thing on the horizon. A vast horde of skeletons and zombies is moving towards the city and while those of means are safe within the city’s walls, those in the Old City and Malar’s Throat are forced to contend with the problem. Where did they come from? More importantly, what are you going to do to find out? Putting the Dead to Rest: The jungle has opened up and revealed her secrets—now is the time to act upon them. All signs point to a long-abandoned city as the source of the undead contagion, and so you have been called upon to venture within and put an end to it once and for all. Are you up to the task? Three adventures for existing level 5-10 characters. (GM: Chris McGuire)
Event Status:   [-1 Available Tickets]
Currently Attending:  8
Event Organizer:  Chris McGuire 

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Add this event to my Google Calendar The Rot from Within Trilogy - Tier 2 (DDAL07-06/07/08)
[Event ID: ACV-181]
Event Type:  Game Table
Game System:  D&D Adventurers League
Event Start:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
6:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  The Rot from Within Trilogy - Tier 2 (DDAL07-06/07/08): Fester and Burn: The denizens of the Old City have made some unusual sightings in the festering refuse pits on the outskirts of the city, and while such reports are seldom taken terribly seriously, the mysterious disappearance of a beloved figure in the poor part of Port Nyanzaru has folks on edge. Can you get to the bottom of this? Rotting Roots: The sudden appearance of the undead within Port Nyanzaru doesn’t appear to be the only thing on the horizon. A vast horde of skeletons and zombies is moving towards the city and while those of means are safe within the city’s walls, those in the Old City and Malar’s Throat are forced to contend with the problem. Where did they come from? More importantly, what are you going to do to find out? Putting the Dead to Rest: The jungle has opened up and revealed her secrets—now is the time to act upon them. All signs point to a long-abandoned city as the source of the undead contagion, and so you have been called upon to venture within and put an end to it once and for all. Are you up to the task? Three adventures for existing level 5-10 characters. (GM: Aaron Cruz)
Event Status:   [0 Available Tickets]
Currently Attending:  7
Event Organizer:  Aaron Cruz 

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Add this event to my Google Calendar The Rot from Within Trilogy - Tier 2 (DDAL07-06/07/08)
[Event ID: ACV-212]
Event Type:  Game Table
Game System:  D&D Adventurers League
Event Start:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
6:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  The Rot from Within Trilogy - Tier 2 (DDAL07-06/07/08): [PORTUGUESE language] Fester and Burn: The denizens of the Old City have made some unusual sightings in the festering refuse pits on the outskirts of the city, and while such reports are seldom taken terribly seriously, the mysterious disappearance of a beloved figure in the poor part of Port Nyanzaru has folks on edge. Can you get to the bottom of this? Rotting Roots: The sudden appearance of the undead within Port Nyanzaru doesn’t appear to be the only thing on the horizon. A vast horde of skeletons and zombies is moving towards the city and while those of means are safe within the city’s walls, those in the Old City and Malar’s Throat are forced to contend with the problem. Where did they come from? More importantly, what are you going to do to find out? Putting the Dead to Rest: The jungle has opened up and revealed her secrets—now is the time to act upon them. All signs point to a long-abandoned city as the source of the undead contagion, and so you have been called upon to venture within and put an end to it once and for all. Are you up to the task? Three adventures for existing level 5-10 characters. (GM: Daniel Oliveira) [PORTUGUESE language]
Event Status:   [3 Available Tickets]
Currently Attending:  4
Event Organizer:  Daniel Oliveira 

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Add this event to my Google Calendar Assault on The Dark Side of The Moon
[Event ID: ACV-141]
Event Type:  Game Table
Game System:  Fantaji
Event Start:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
5:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  Assault on The Dark Side of The Moon: [Anthropos Games] The world's greatest super villain is launching an attack on earth from her not-so-secret base on the moon. Your team of superheroes, the Watchlords, must hijack an enemy space shuttle, sneak into the bustling station, and work your way through the maze of guards and gadgets to find Dr. Blightbender. And let's just hope a giant robot doesn't attack your hometown while you're at it! A mix of science-fiction and superhero action! Plays as silly or serious as the group decides. Fantaji features a sharp d10 system that stays simple and concise without ever feeling lite or generic. The root mechanic uses qualitative markers instead of numerical stats. Both storytelling and strategy matter on every turn! Several character options provided, or whip one up at the table in five minutes.

Minimum Players needed at this table: 3

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.

Players at this Table are Eligible for the Innovators Prize Bundle.


Event Status:   [2 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  3
Event Organizer:  Calvin Johns 

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Add this event to my Google Calendar The Rot from Within Trilogy - Tier 2 (DDAL07-06/07/08)
[Event ID: ACV-193]
Event Type:  Game Table
Game System:  D&D Adventurers League
Event Start:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
6:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  The Rot from Within Trilogy - Tier 2 (DDAL07-06/07/08): [RUSSIAN language] Fester and Burn: The denizens of the Old City have made some unusual sightings in the festering refuse pits on the outskirts of the city, and while such reports are seldom taken terribly seriously, the mysterious disappearance of a beloved figure in the poor part of Port Nyanzaru has folks on edge. Can you get to the bottom of this? Rotting Roots: The sudden appearance of the undead within Port Nyanzaru doesn’t appear to be the only thing on the horizon. A vast horde of skeletons and zombies is moving towards the city and while those of means are safe within the city’s walls, those in the Old City and Malar’s Throat are forced to contend with the problem. Where did they come from? More importantly, what are you going to do to find out? Putting the Dead to Rest: The jungle has opened up and revealed her secrets—now is the time to act upon them. All signs point to a long-abandoned city as the source of the undead contagion, and so you have been called upon to venture within and put an end to it once and for all. Are you up to the task? Three adventures for existing level 5-10 characters. (GM: Anton Palikhov) [RUSSIAN language]
Event Status:   [2 Available Tickets]
Currently Attending:  5
Event Organizer:  Anton Palikhov 

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Add this event to my Google Calendar Harn: 100 Bushels of Rye
[Event ID: ACV-111]
Event Type:  Game Table
Game System:  Basic Fantasy
Event Start:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
5:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  Harn: 100 Bushels of Rye: Murder in the tiny village of Loban! The nearby mines have been shut down, and the peasants are refusing to work the crops until the murders are solved! Will the murderer be caught in time for Loban to make it's annual obligation of 100 bushels of rye to the king of Kaldor? Harn is a realistic medieval game setting dating back to the 70's, in the misty days of the creation of our great hobby. The company, Coumbia Games, continues to develop the world, introducing further expansions and depth of detail. www.columbiagames.com Basic Fantasy is a d20 adaptation of Basic or BECMI Dungeons and Dragons. It is freely available as a PDF download at www.basicfantasy.org and can be purchased at cost, or around 5 bucks, at Amazon. It is very rules lite and an exceptional system to use with Harn World.

Minimum Players needed at this table: 3

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.
Event Status:   [4 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  2
Event Organizer:  TBA (Aethercon VI) 

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Add this event to my Google Calendar Black Zone
[Event ID: ACV-155]
Event Type:  Game Table
Game System:  Immersion RPG
Event Start:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
5:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  Black Zone: [Immersion Studios] Years after the outbreak of the Calera virus, the fractured remnants of society cling on, while the Infected prey upon them from the ruins. One group of survivors are the Ghosts. Soldiers who have contracted the virus and survived, they formed a resistance group, fighting against the tyrannous rule of the Red Hand - an anarchist faction in Louisville, Kentucky. You are part of the Ghosts, and it is your mission to prevent the Red Hand from destroying what's left of civilisation in these parts. Today, of all days, one of your people have gone missing. An experienced field operative, if he's been captured then there's no telling what information his extractors could gain... the very fate of the Ghosts hangs in the balance.

Minimum Players needed at this table: 1

RPG Sneak Peek: Immersion Studios

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.

Players at this Table are Eligible for the Innovators Prize Bundle.


Event Status:   [3 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  1
Event Organizer:  Oliver Shead 

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Add this event to my Google Calendar Rapture: End of Days
[Event ID: ACV-145]
Event Type:  Game Table
Game System:  Rapture: End of Days
Event Start:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
5:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  Rapture: End of Days: [StoryWeaver Games] Welcome to the end of days... After centuries of war and strife, seven great nations arose to enter an uneasy peace. Humanity was once again rebuilding, with science blossoming and new discoveries heralding a true renaissance. Then gates of Heaven and Hell opened… and God’s plan for Man was made manifest. Those that walked the Earth with a righteous spirit and clean souls were taken into the loving arms of the Lord. Those who skulked with the devil, ignoring God’s divine laws, were cast aside to face the horrors awaiting all sinners. As promised, the Earth burned. The clouds evaporated. The rule of man, of reason and science, came to an end. But that was on Earth. And not all of Mankind was on Earth. In man’s arrogance, he had built ladders to the very heavens themselves, scattering the spark of humanity among the stars. These far flung few who remain, forgotten by God, or perhaps given a second chance, now face a future where good and evil have come into sharp relief; where science has proven to be a false idol, yet one that is vital for survival. With communications between colonies severed, no one knows for sure what has befallen humanity. The isolated pockets of human colonists are returning to the old ways – political squabbling, superstition and factional infighting are on the rise. As a tide of distrust rises among the survivors, unexplainable horrors are emerging. Things are coming… The legions of Satan are real... And they are coming for you…

Minimum Players needed at this table: 3

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.
Event Status:   [6 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  None
Event Organizer:  Joe Sweeney 

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Add this event to my Google Calendar The Rot from Within Trilogy - Tier 2 (DDAL07-06/07/08)
[Event ID: ACV-227]
Event Type:  Game Table
Game System:  D&D Adventurers League
Event Start:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
6:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  The Rot from Within Trilogy - Tier 2 (DDAL07-06/07/08): Fester and Burn: The denizens of the Old City have made some unusual sightings in the festering refuse pits on the outskirts of the city, and while such reports are seldom taken terribly seriously, the mysterious disappearance of a beloved figure in the poor part of Port Nyanzaru has folks on edge. Can you get to the bottom of this? Rotting Roots: The sudden appearance of the undead within Port Nyanzaru doesn’t appear to be the only thing on the horizon. A vast horde of skeletons and zombies is moving towards the city and while those of means are safe within the city’s walls, those in the Old City and Malar’s Throat are forced to contend with the problem. Where did they come from? More importantly, what are you going to do to find out? Putting the Dead to Rest: The jungle has opened up and revealed her secrets—now is the time to act upon them. All signs point to a long-abandoned city as the source of the undead contagion, and so you have been called upon to venture within and put an end to it once and for all. Are you up to the task? Three adventures for existing level 5-10 characters. (GM: Jasmine Lawrence)
Event Status:   [2 Available Tickets]
Currently Attending:  5
Event Organizer:  Jasmine Lawrence 

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Add this event to my Google Calendar Vampire of Van Bergen
[Event ID: ACV-147]
Event Type:  Game Table
Game System:  DnD 5e
Event Start:  Friday, November 10, 2017 
12:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
5:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  Vampire of Van Bergen: [Arcania Adventures] Young men and women in Van Bergen are going missing. Like many youngsters, at first it was thought they had fled their parents in a fit of rebellion, but soon it became apparent that something more sinister was about... The city of Van Bergen, nestled against the edge of the Silent Sea and ore-rich mountain ranges, serves as a trading hub for the region. Wealth has flooded into the city as a result of its Lord's successful campaigns and adventuring to secure Van Bergen as an oasis of calm and commerce amongst the turmoil of the times. Many of the Lord's fellow adventurers hold key positions in the town, and they all continue to work together to ensure the protection and prosperity of Van Bergen. The wine merchant, Ludwig van Claust, last saw his daughter, Luella, as she headed off to meet her friends along the foreshore of Van Bergen. Failing to return home that evening, Ludwig was concerned, but not yet distressed, As the days wore on, his anxiety grew as his investigations revealed Luella had planned to meet her secret lover down at the cliffs by the Van Bergen Lighthouse. However, anxiety turned to alarm when Ludwig discovered neither her friends, nor her lover, saw her that stormy evening.

Minimum Players needed at this table: 2

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.

Players at this Table are Eligible for the Innovators Prize Bundle.


Event Status:   [5 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  None
Event Organizer:  Duncan Schultz 

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Add this event to my Google Calendar Era: The Empowered - The Red Devil
[Event ID: ACV-136]
Event Type:  Game Table
Game System:  ERA: Empowered
Event Start:  Saturday, November 11, 2017 
9:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
2:00 PM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  Era: The Empowered - The Red Devil: [Shades of Vengeance] The players are a freshly formed superhero team, having spent time training and being tested by the Empowered Division located in their city. They are finally ready for fieldwork, and their handler (AGENT JOHNSON) has picked out the perfect mission for their debut – bringing down the notorious Red Devil, an agitator and trafficker who has been causing no end of problems for local law enforcement. Information on the Red Devil himself is scarce, but he is a known pyrokinetic, and as such his crimes fall under the jurisdiction of the Empowered Division. The players are provided a dossier that the Division has built around the Red Devil, which includes information on his gang (such as their signs and symbols, as well as common hangouts), as well as a list of confirmed powers for the Red Devil himself (all related to fire in some way). Their first lead is a warehouse the local police have identified as being marked with relevant gang signs. The players are sent to investigate, and discover a smuggling operation sneaking propaganda, arms, and ideological texts into the city. There are several armed guards and numerous workers in the warehouse the team can deal with. In the warehouse encounter the players will discover that the Red Devil himself is spending time on a ship outside the city, using that as a mobile base of sorts. The players will have to go there to apprehend him, or find a way of luring him into the city.

Minimum Players needed at this table: 2

RPG Sneak Peek: Shades of Vengeance

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.

Players at this Table are Eligible for the Innovators Prize Bundle.


Event Status:   [4 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  1
Event Organizer:  Lukasz Furmaniak 

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Add this event to my Google Calendar Hârn: The Last Worst Hope
[Event ID: ACV-172]
Event Type:  Game Table
Game System:  DnD 5e
Event Start:  Saturday, November 11, 2017 
9:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
2:00 PM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  Hârn: The Last Worst Hope: [Columbia Games] Fana, a rich silver mine founded by Khuzdul (Dwarves), was seized by Gargun (Orcs) in 135 TR in a bloody battle. The few survivors escaped to Azadmere, the Dwarven City, and plotted revenge and recovery of their birthright. The Dwarves of Clan Dyrak assaulted Fana five times over the next seven years, each time being repulsed. Finally the King of Azadmere said no more and refused any further aid. Over the next six centuries, Clan Dyrak assaulted Fana over 25 times to reclaim their land. Each time, the Orcs threw them back, inflicting heavy losses in precious warriors and funds. Some Dwarves say the Orcs have supernatural aid, perhaps a magic item or two or a mage that turned the tide of battle. The last assault occurred in 689, thirty-five years ago. The Clan is growing restless. A young Dwarf of the Clan approached you today. There's another plan to try to take Fana, They'll pay good money for a scouting party to raid the place, kill as many of the Gargun leadership as possible and get out with as much information, and loot, as you can. You've got three weeks to do the deed. Gather your crew! If you survive, you'll be rich. If not, well, your friends have promised they'll kill you before you can get captured. Sharpen that sword, strap on that shield and go Gargun hunting. Characters will be provided.

Minimum Players needed at this table: 2

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.

Players at this Table are Eligible for the Innovators Prize Bundle.


Event Status:   [5 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  None
Event Organizer:  Matt Borselli 

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Add this event to my Google Calendar Red Markets
[Event ID: ACV-167]
Event Type:  Game Table
Game System:  Red Markets (The Profit System)
Event Start:  Saturday, November 11, 2017 
9:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
2:00 PM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  Red Markets: [Hebanon Games] Red Markets is a tabletop RPG about economic horror. In Red Markets, characters risk their lives trading between the massive quarantine zones containing a zombie outbreak and the remains of civilization. They are Takers: mercenary entrepreneurs unwilling to accept their abandonment. Bound together into competing crews, each seeks to profit from mankind’s near-extinction before it claims them. They must hustle, scheme, and scam as hard as they fight if they hope to survive the competing factions and undead hordes the GM throws at them. Takers that are quick, clever, or brutal enough might live to see retirement in a safe zone, but many discover too late that the cycle of poverty proves harder to escape than the hordes of undead. Red Markets uses the traditional zombie genre to tell a story about surviving on the wrong end of the economy. It’s cut-throat capitalism with its knife on your neck.

Minimum Players needed at this table: 3

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.

Players at this Table are Eligible for the Innovators Prize Bundle.


Event Status:   [2 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  4
Event Organizer:  Caleb Stokes 

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Add this event to my Google Calendar 9-06 The Shores of Heaven [1-5]
[Event ID: ACV-287]
Event Type:  Game Table
Game System:  Pathfinder RPG (Pathfinder Society) [PFS]
Event Start:  Saturday, November 11, 2017 
9:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
2:00 PM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  9-06 The Shores of Heaven [1-5]: "A Pathfinder Society Scenario designed for levels 1-5. The Pathfinder Valais Durant has lead a troubled existence, ever since the demon-worshipping former venture-captain Thurl fused her body with parts from two demons. Pathfinder agents destroyed one of the demons, bringing some solace to Valais and allowing her to resume a somewhat normal life. However, the remaining demon's essence recently asserted control in an event that could have resulted in great bloodshed were it not for Valais's quick thinking. If the Pathfinders are to restore her to her original form, they need help, and the Society has just a contact who can escort them into the libraries of Heaven itself to uncover a powerful healing ritual. Navigating the customs and laws of Heaven is only the first of the challenges that faces the PCs, for they seek to purge demonic forces from Valais without raising the ire of Heaven's inhabitants or risking the fate of her soul. Contents in The Shores of Heaven also contribute directly to the ongoing storyline of the Silver Crusade faction. Written by Cole Kronewitter. (GM: Dracovaard)"
Event Status:   [-10 Available Tickets]
Currently Attending:  17
Event Organizer:  Dracovaard Dracovaard 

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Add this event to my Google Calendar 9-06 The Shores of Heaven [1-5] [RUSSIAN]
[Event ID: ACV-288]
Event Type:  Game Table
Game System:  Pathfinder RPG (Pathfinder Society) [PFS]
Event Start:  Saturday, November 11, 2017 
9:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
2:00 PM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  9-06 The Shores of Heaven [1-5] [RUSSIAN]: "A Pathfinder Society Scenario designed for levels 1-5. The Pathfinder Valais Durant has lead a troubled existence, ever since the demon-worshipping former venture-captain Thurl fused her body with parts from two demons. Pathfinder agents destroyed one of the demons, bringing some solace to Valais and allowing her to resume a somewhat normal life. However, the remaining demon's essence recently asserted control in an event that could have resulted in great bloodshed were it not for Valais's quick thinking. If the Pathfinders are to restore her to her original form, they need help, and the Society has just a contact who can escort them into the libraries of Heaven itself to uncover a powerful healing ritual. Navigating the customs and laws of Heaven is only the first of the challenges that faces the PCs, for they seek to purge demonic forces from Valais without raising the ire of Heaven's inhabitants or risking the fate of her soul. Contents in The Shores of Heaven also contribute directly to the ongoing storyline of the Silver Crusade faction. Written by Cole Kronewitter. (GM: vuvko)"
Event Status:   [0 Available Tickets]
Currently Attending:  7
Event Organizer:  vuvko vuvko 

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Add this event to my Google Calendar Rescue from Eunomia
[Event ID: ACV-88]
Event Type:  Game Table
Game System:  Aliens & Asteroids
Event Start:  Saturday, November 11, 2017 
2:00 PM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
7:00 PM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  Rescue from Eunomia: [Moebius Adventures] A few hundred years in the future, the Dominion of Humankind has expanded throughout our solar system and beyond. One of the boons of such expansion has been finding caches of rare metals in the asteroid belt and setting up shop to mine there. The miners on asteroid Eunomia sent a cryptic message about a strange discovery and then went silent. Your Dominion masters have sent your squad of Dominion Space Forces (aka Space Marines) to investigate. Your mission is simple: re-establish contact with the miners, determine any threat, and eliminate it so they may resume mining operations. Your shuttle will drop you just outside the airlock. Another ship appears to be moored there, so you will need to find your own way in. Ooh rah recruits. Scenario Details: This is being run using the Aliens & Asteroids rules, which is an Inverse20-based rules system. No experience necessary, but be ready for some Aliens-like action! Have a pair of d20s and a small handful of d6's ready and that's all you need!

Minimum Players needed at this table: 3

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.

Players at this Table are Eligible for the Innovators Prize Bundle.


Event Status:   [4 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  2
Event Organizer:  Brian Fitzpatrick 

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Add this event to my Google Calendar Hârn: The Last Worst Hope
[Event ID: ACV-173]
Event Type:  Game Table
Game System:  DnD 5e
Event Start:  Saturday, November 11, 2017 
7:00 PM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
12:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  Hârn: The Last Worst Hope: [Columbia Games] Fana, a rich silver mine founded by Khuzdul (Dwarves), was seized by Gargun (Orcs) in 135 TR in a bloody battle. The few survivors escaped to Azadmere, the Dwarven City, and plotted revenge and recovery of their birthright. The Dwarves of Clan Dyrak assaulted Fana five times over the next seven years, each time being repulsed. Finally the King of Azadmere said no more and refused any further aid. Over the next six centuries, Clan Dyrak assaulted Fana over 25 times to reclaim their land. Each time, the Orcs threw them back, inflicting heavy losses in precious warriors and funds. Some Dwarves say the Orcs have supernatural aid, perhaps a magic item or two or a mage that turned the tide of battle. The last assault occurred in 689, thirty-five years ago. The Clan is growing restless. A young Dwarf of the Clan approached you today. There's another plan to try to take Fana, They'll pay good money for a scouting party to raid the place, kill as many of the Gargun leadership as possible and get out with as much information, and loot, as you can. You've got three weeks to do the deed. Gather your crew! If you survive, you'll be rich. If not, well, your friends have promised they'll kill you before you can get captured. Sharpen that sword, strap on that shield and go Gargun hunting. Characters will be provided.

Minimum Players needed at this table: 2

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.

Players at this Table are Eligible for the Innovators Prize Bundle.


Event Status:   [1 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  4
Event Organizer:  Matt Borselli 

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Add this event to my Google Calendar Murder at Hogshead Manor
[Event ID: ACV-92]
Event Type:  Game Table
Game System:  DnD 5e
Event Start:  Saturday, November 11, 2017 
7:00 PM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
12:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  Murder at Hogshead Manor: [Lynnvander Studios] Representatives of the city of Lock will tell you that it is a beacon of civilization for all, one of the few places that remains relatively untouched by the horrors of the Iltherian Empire. They are lying to you. Anyone who actually cares about you will tell you the truth -- Lock can be great, if you can afford it. For the rest, it is a sprawling city full of dangers, corruption, bureaucrats, and opportunity. Those who make their living plying the waters and streets of this city are a unique lot, willing to give up and risk a great deal for the mere chance of a better life. Within this city, murder is the norm, and you've been hired to investigate one. Dwene Hogarth, member of the city council, has been found dead in his home. A not so grieving widow has reached out for an outside party to investigate.

Minimum Players needed at this table: 2

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.

Players at this Table are Eligible for the Innovators Prize Bundle.


Event Status:   [2 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  4
Event Organizer:  Kate MacFarlane 

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Add this event to my Google Calendar The Worst of Both Worlds
[Event ID: ACV-99]
Event Type:  Game Table
Game System:  1879
Event Start:  Saturday, November 11, 2017 
7:00 PM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
12:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  The Worst of Both Worlds: [FASA] The shaman's ancestral mentor has brought news and a demand. The human invaders have been skulking around the tribe's pilgrimage site, and have stolen a talisman from one of the altars. The shaman must lead an investigation. Why are the Red Men not respecting the agreements and staying on their own lands? Will the tribe have to negotiate with the Red Men all over again, and how can they trust the humans to keep their word a second time if they have broken it from the first? Must help be sought from a larger, rival tribe to push back the humans, or is there something else going on here? In this scenario, the players take the part of the Saurids, the indigenous race of the Grosvenor World, with an opportunity to look at the human colonization effort from the other side.

Minimum Players needed at this table: 3

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.

Players at this Table are Eligible for the Innovators Prize Bundle.


Event Status:   [3 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  3
Event Organizer:  Andrew Ragland 

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Add this event to my Google Calendar The Rot from Within Trilogy - Tier 2 (DDAL07-06/07/08)
[Event ID: ACV-223]
Event Type:  Game Table
Game System:  D&D Adventurers League
Event Start:  Saturday, November 11, 2017 
7:00 PM EST Convert Time Zone (New Window)
Event End:  Sunday, November 12, 2017 
1:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  The Rot from Within Trilogy - Tier 2 (DDAL07-06/07/08): Fester and Burn: The denizens of the Old City have made some unusual sightings in the festering refuse pits on the outskirts of the city, and while such reports are seldom taken terribly seriously, the mysterious disappearance of a beloved figure in the poor part of Port Nyanzaru has folks on edge. Can you get to the bottom of this? Rotting Roots: The sudden appearance of the undead within Port Nyanzaru doesn’t appear to be the only thing on the horizon. A vast horde of skeletons and zombies is moving towards the city and while those of means are safe within the city’s walls, those in the Old City and Malar’s Throat are forced to contend with the problem. Where did they come from? More importantly, what are you going to do to find out? Putting the Dead to Rest: The jungle has opened up and revealed her secrets—now is the time to act upon them. All signs point to a long-abandoned city as the source of the undead contagion, and so you have been called upon to venture within and put an end to it once and for all. Are you up to the task? Three adventures for existing level 5-10 characters. (GM: Ethan McDaniel)
Event Status:   [0 Available Tickets]
Currently Attending:  7
Event Organizer:  Ethan McDaniel 

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Add this event to my Google Calendar What's In The Cellar and The Necropolis
[Event ID: ACV-139]
Event Type:  Game Table
Game System:  Call of Cthulhu
Event Start:  Saturday, November 11, 2017 
7:00 PM EST Convert Time Zone (New Window)
Event End:  Saturday, November 11, 2017 
12:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  What's In The Cellar and The Necropolis: [Chaosium] NOTE: This session is comprised of two (2) short and disconnected scenarios meant to introduce the Call of Cthulhu RPG to new players. Pre-gens will be provided for each scenario. What's In The Cellar: Arthur Blackwood has been charged with murder of his wife while on vacation. Desperate to clear his name, his lawyer has contacted acquaintances in hopes that they can help investigate her disappearance. Can you solve the mystery or is he truly guilty? This mystery set in the classic H.P. Lovecraft 1930's immediately plunges investigators into murder and intrigue. Necropolis: A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do the explorers discover that they might not be down here alone. Can you escape before doom engulfs you all? This mystery set in the classic H.P. Lovecraft 1930's immediately plunges investigators into danger and insanity. What's In The Cellar and The Necropolis are official 2017 Chaosium Convention Scenarios written by Jon Hook (What's In The Cellar) and Leigh Carr (Necropolis).

Minimum Players needed at this table: 3

RPG Sneak Peek: Chaosium

Players and GMs at this Table are Eligible for a Random Encounter Prize.

Players and GMs at this Table are Eligible for the Open Gaming Prize Table.
Event Status:   [2 Available Tickets] [Urgently Seeking Attendees!]
Currently Attending:  2
Event Organizer:  Todd Gardiner 

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