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Add this event to my Google Calendar The Assimilation Strain
[Event ID: ACV-64]
Event Type:  Game Table
Game System:  Pathfinder RPG
Event Start:  Friday, November 11, 2016 
2:00 PM EST Convert Time Zone (New Window)
Event End:  Friday, November 11, 2016 
7:00 PM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  The Assimilation Strain: It Came from... Beyond! A strange sickness afflicts the frontier settlement of Holver's Ferry, threatening to overwhelm its citizens with an alien madness. Already the town has nearly torn itself apart, and the local sheriff is missing. When the PCs brave the surrounding wilderness as the village's latest newcomers, the beleaguered townsfolk desperately turn to them for assistance. But can these erstwhile heroes trace the diseased carrier to its source and solve the mystery before they, too, succumb to The Assimilation Strain? The Assimilation Strain is an introductory adventure for the Pathfinder Roleplaying Game which can be played as a standalone adventure for 1st-level characters or as a prelude to the Legendary Planet Adventure Path, introducing heroes from any fantasy world to the cosmic threat of alien invaders from beyond who see nothing on this planet but another world to conquer. The adventure blends exploration and negotiation alongside elements of horror and a desperate battle to survive against a foe bent on their enslavement or extermination. The interplanetary adventure continues in To Worlds Unknown, launching your heroes into a fantastic universe of exotic pulp adventure! The sword and planet genre comes to life on Legendary Planet! Players are eligible for Open Gaming Bundle! (Number of Players: 3 - 6) (Level of Experience Required: Low) (Characters Provided: Yes) (Newbies Allowed: Yes) (Est. Game Length: 5 Hours) (Audio System: Roll20) (VTT: Roll20)
Event Status:   [3 Available Tickets]
Currently Attending:  3
Event Organizer:  Jason Nelson (Legendary Games) 

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Add this event to my Google Calendar [PFSRPG] 8-03: Captives of Toil [5-9]
[Event ID: ACV-81]
Event Type:  Game Table
Game System:  Pathfinder RPG (Pathfinder Society) [PFS]
Event Start:  Friday, November 11, 2016 
7:00 PM EST Convert Time Zone (New Window)
Event End:  Friday, November 11, 2016 
12:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  [PFSRPG] 8-03: Captives of Toil [5-9]: A Pathfinder Society Scenario designed for levels 5–9. Two years ago, the Pathfinder Society concluded its extended campaign to find, reclaim, and explore the lost sky citadel Jormurdun. After ousting the vile demons and duergar within, the Society turned over control to their dwarven allies, who have defended the ancient fortress ever since. A recent raid by duergar slavers has captured some of Jormurdun’s dwarves, who have disappeared into the Darklands and bound for the cruel capitol of Hagegraf. Only the Pathfinder Society is equipped and able to launch a daring rescue into the lightless depths, intercept the slaver convoy, and save these dwarves from a grisly fate. Content in “Captives of Toil” also contributes directly to the ongoing storyline of the Liberty’s Edge faction. This scenario is designed for play in Pathfinder Society Roleplaying Guild but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game. Written by Mike Kimmel.
Event Status:   [0 Available Tickets]
Currently Attending:  6
Event Organizer:  Fiddlers Green 

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Add this event to my Google Calendar A Fox's Wedding, Act I
[Event ID: ACV-34]
Event Type:  Game Table
Game System:  Pathfinder RPG
Event Start:  Friday, November 11, 2016 
7:00 PM EST Convert Time Zone (New Window)
Event End:  Friday, November 11, 2016 
12:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  A Fox's Wedding, Act I: Here comes the bride! The town of Shusoro has been a safe, quiet home to humans and kitsune alike for generations, even if the former aren't particularly observant of the latter. But when the granddaughter of the town's heroine is ready to tie the knot with her beau, the local kitsune can't help but want to commemorate the union as only kitsune can. But when strange occurrences begin plaguing the town, its up to a group of foreign adventurers to set things right and put a stop to the kitsunes' mischief once and for all! That is, assuming the local kitsune ARE behind the local robberies, strange markings, and possessed children that the Samurai-Lord is complaining of.... This adventure is a playtest for Everyman Gaming LLC's first-ever prewritten adventure, A Fox's Wedding. The PCs will be playing in the adventure's first Act, titled The Shusoro Investigation. (Number of Players: 3 - 6) (Level of Experience Required: Medium) (Characters Provided: Yes) (Newbies Allowed: Yes) (Est. Game Length: 4 Hours) (Audio System: Skype) (VTT: Roll20)
Event Status:   [6 Available Tickets]
Currently Attending:  None
Event Organizer:  Alexander Augunas (Everyman Gaming, LLC) 

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Add this event to my Google Calendar [PFSRPG] 7-28: Ageless Ambitions [7-11]
[Event ID: ACV-85]
Event Type:  Game Table
Game System:  Pathfinder RPG (Pathfinder Society) [PFS]
Event Start:  Saturday, November 12, 2016 
12:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 12, 2016 
5:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  [PFSRPG] 7-28: Ageless Ambitions [7-11]: A Pathfinder Society Scenario designed for levels 7–11. The time has come to strike down the vile Korholm Agenda, the faction of the Aspis Consortium that launched a staggering attack against the Pathfinder Society a year ago. The Agenda’s leader has allied himself with one of the most powerful men in Thuvia, and together they are on the cusp of pitching the entire region into a brutal war of conquest and greed. The Pathfinder Society has placed its trust in the PCs to stop this internecine conflict. To do so, they must confront the Korholm Agenda’s leader in his own domain. Content in “Ageless Ambitions” also contributes directly to the ongoing storyline of the Sovereign Court faction. Content in this scenario also ties into a special metaplot element from Pathfinder Society Special #6–98: "Serpents Rise." Players who have completed that special event are encouraged to bring its Chronicle sheet when playing this adventure. Written by Luis Loza.
Event Status:   [1 Available Tickets]
Currently Attending:  5
Event Organizer:  Fiddlers Green 

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Add this event to my Google Calendar SPLIT SINGULARITY : High-Space Uplifted
[Event ID: ACV-50]
Event Type:  Game Table
Game System:  Savage Worlds
Event Start:  Saturday, November 12, 2016 
12:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 12, 2016 
5:00 AM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  SPLIT SINGULARITY : High-Space Uplifted: Sphere CON 121:1291-122 Anon: "We are the few. We are the brave. We dare to protect that which is pure and wild. We have the Beta Opion's Gate Split Singularity. Unless our demands and met, we will release a weapon of mass destruction through the wormgate to devastate Planet Orion. Any tampering or attempt to disable the Orion Wormgate will result in an immediate launch. Any procrastination or stalling will result in an immediate launch. Our demands will follow shortly. Be ready." Wormgates - the most valuable items in the Utopian , galaxy-spanning PanDominion - are built upon highly-secretive Teraborg technology that allows a Singularity to be split, yet remain in inter-dimensional contact. They form tunnels between the key worlds of the PanDominion. They are the marvel that holds the PanDominion together. So when one half of a split singularity is stolen by terrorist forces while being transported to its wormgate-housing on a newly terraformed world, things were bound to get messy. The Intervention Agency has assembled a discreet task force of Wildcards to track down the terrorists and recover the singularity. Of course, that means you and your team. You'll be racing against multiple opposing forces - such is the value of singularity, everyone is out for the prize! And then you've got the terrorists to deal with! Whoever said Utopia was peaceful? (Number of Players: 3 - 5) (Level of Experience Required: Low) (Characters Provided: Yes) (Newbies Allowed: Yes) (Est. Game Length: 4 Hours) (Audio System: Google Hangouts) (VTT: Google Hangouts)
Event Status:   [2 Available Tickets]
Currently Attending:  3
Event Organizer:  Dr. Joe Sweeney (StoryWeaver Games) 

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Add this event to my Google Calendar [PFSRPG] 8-03: Captives of Toil [5-9]
[Event ID: ACV-92]
Event Type:  Game Table
Game System:  Pathfinder RPG (Pathfinder Society) [PFS]
Event Start:  Saturday, November 12, 2016 
9:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 12, 2016 
2:00 PM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  [PFSRPG] 8-03: Captives of Toil [5-9]: A Pathfinder Society Scenario designed for levels 5–9. Two years ago, the Pathfinder Society concluded its extended campaign to find, reclaim, and explore the lost sky citadel Jormurdun. After ousting the vile demons and duergar within, the Society turned over control to their dwarven allies, who have defended the ancient fortress ever since. A recent raid by duergar slavers has captured some of Jormurdun’s dwarves, who have disappeared into the Darklands and bound for the cruel capitol of Hagegraf. Only the Pathfinder Society is equipped and able to launch a daring rescue into the lightless depths, intercept the slaver convoy, and save these dwarves from a grisly fate. Content in “Captives of Toil” also contributes directly to the ongoing storyline of the Liberty’s Edge faction. This scenario is designed for play in Pathfinder Society Roleplaying Guild but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game. Written by Mike Kimmel.
Event Status:   [0 Available Tickets]
Currently Attending:  6
Event Organizer:  Andrew Watson 

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Add this event to my Google Calendar A Barbarian's Honor
[Event ID: ACV-123]
Event Type:  Game Table
Game System:  Dungeons and Dragons 5e
Event Start:  Saturday, November 12, 2016 
9:00 AM EST Convert Time Zone (New Window)
Event End:  Saturday, November 12, 2016 
2:00 PM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  A Barbarian's Honor: “Civilization” will never truly understand what the greater, wild world is like we do. Living on the plains or in the mountains and forests of the world, we are often their first line of defense, though they would never know it and we would never bother telling them. No, the glory of the fight: That is what we live for. The feeling of your enemies’ bones crushed beneath your weapon. The bloodlust as you raid a neighboring tribe or an unsuspecting caravan of pompous men and women who can afford the loss. The raw power handed down to you through generations of your kind, honed as finely as any soldier’s blade. We are barbarians. After a bloody war that spilled over into the civilized lands three generations prior, the tribes have lived in relative peace, with only the occasional raid or skirmish between them. But when an unknown warlord from a long-missing nation wipes out the strongest of tribes in less than a day, those who remain must send their most powerful champions to stop him. If they fail, not only will more ancestral families die, but the softer members of cultured society will be next.
Event Status:   [4 Available Tickets]
Currently Attending:  1
Event Organizer:  Kevin Glusing (Samurai Sheepdog) 

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Add this event to my Google Calendar [PFSRPG] 8-07: From the Tome of Righteous Repose [3-7]
[Event ID: ACV-168]
Event Type:  Game Table
Game System:  Pathfinder RPG (Pathfinder Society) [PFS]
Event Start:  Saturday, November 12, 2016 
2:00 PM EST Convert Time Zone (New Window)
Event End:  Saturday, November 12, 2016 
7:00 PM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  [PFSRPG] 8-07: From the Tome of Righteous Repose [3-7]: A Pathfinder Society Scenario designed for levels 3–7. When the necromancer-king Tar-Baphon rose as a lich and threatened to conquer all of Avistan, Taldor rallied its neighbors and led the Shining Crusade, a glorious campaign that defeated the Whispering Tyrant’s armies and sealed him away. For the better part of a millennium, Lastwall has guarded Tar-Baphon’s prison and fended off the orc tribes to the north, rarely sparing a second thought to the rich archaeological secrets that lie just below the soil. A local venture-captain has found a lost chapter to the Tome of Righteous Repose, which chronicles the demise of countless heroes of the Shining Crusade. At long last, this has earned the Society Lastwall’s blessing to uncover these lost sites, lay to rest the fallen crusaders, and repatriate the family heirlooms they carried to battle. "From the Tome of Righteous Repose" is an evergreen, replayable scenario designed to provide a flexible adventure that confronts the PCs with a variety of threats more common to higher-level characters—all while uncovering the history of one of Avistan’s greatest conflicts. Depending on which lead the PCs take, they might explore the proud crusader nation of Lastwall, travel into the gloom-shrouded mountains of Ustalav, or risk an expedition into the orc-ruled wastes of Belkzen in pursuit of lost history. This scenario is designed for play in Pathfinder Society Roleplaying Guild but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game. Written by Andrew Hoskins.
Event Status:   [2 Available Tickets]
Currently Attending:  4
Event Organizer:  Daniel Baker 

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Add this event to my Google Calendar The ’lven Agenda
[Event ID: ACV-66]
Event Type:  Game Table
Game System:  Pathfinder RPG
Event Start:  Saturday, November 12, 2016 
2:00 PM EST Convert Time Zone (New Window)
Event End:  Saturday, November 12, 2016 
7:00 PM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  The ’lven Agenda: The ’lven Agenda is a different kind of adventure, one in which PCs - playing ‘lves or their allies - get the opportunity to go on the offensive, hunting down their human enemies in hopes of saving their beloved forest, itself infected by an unknown disease. PCs must use stealth, smarts, and on occasion, violence, to save their beloved Moonwalde before their human enemies despoil it further. While blame is easy enough to lay, the PCs quickly learn that more is going on than they initially realized, and with that, a greater part of Midgard may be in danger. Can the ‘lves ? infamous and deadly ? turn their swords and spells toward the correct enemy, or will they destroy all who lay in their path? Will they save Lakeside or burn it to the ground? And will they discover their real enemies before it?s too late? (Number of Players: 3 - 5) (Level of Experience Required: Medium) (Characters Provided: Yes) (Newbies Allowed: Yes) (Est. Game Length: 4 Hours) (Audio System: Google Hangouts) (VTT: Roll20 w/ Google Hangouts)
Event Status:   [5 Available Tickets]
Currently Attending:  None
Event Organizer:  Jaye Sonia (Storm Bunny Studios) 

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Add this event to my Google Calendar [PFSRPG] Quest Honor's Echo (All 6 Parts) [1]
[Event ID: ACV-114]
Event Type:  Game Table
Game System:  Pathfinder RPG (Pathfinder Society) [PFS]
Event Start:  Sunday, November 13, 2016 
9:00 AM EST Convert Time Zone (New Window)
Event End:  Sunday, November 13, 2016 
2:00 PM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  [PFSRPG] Quest Honor's Echo (All 6 Parts) [1]: A series of six Quests designed for 1st-level characters. The grand Taldan Empire once controlled half of Avistan, but during the Even-Tongued Conquest, it could not manage an ongoing war with both its neighbor Qadira and the secessionist rebels in its outer provinces. As Taldor struggled to control its crumbling territories, its monarchs sought scapegoats for its failures, including the righteous war hero Countess Honaria Alcasti. Stripped of its nobility, her family has survived in obscurity for seven hundred years. However, her descendant Remaio has identified evidence that might redeem the Alcasti name and his ancestor’s honor. Can the PCs help exonerate her name and bring glory to Taldor once more? "Honor’s Echo" includes six, 1-hour adventures that take the PCs from the verdant wilds of Andoran to the arid wastes of Qadira to the cultural heart of Taldor itself. Experience the adventures in any order to create a unique story. This scenario is designed for play in Pathfinder Society Roleplaying Guild but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game. Written by Eleanor Ferron, Jenny Jarzabski, and Landon Winkler.
Event Status:   [0 Available Tickets]
Currently Attending:  6
Event Organizer:  Robert Thomson 

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Add this event to my Google Calendar Pray for Dawn
[Event ID: ACV-67]
Event Type:  Game Table
Game System:  Chaos 6010 A.D.
Event Start:  Sunday, November 13, 2016 
2:00 PM EST Convert Time Zone (New Window)
Event End:  Sunday, November 13, 2016 
7:00 PM EST Convert Time Zone (New Window)
Location:  Details Provided to Ticket Holders
Description:  Pray for Dawn: You awaken battered and bruised with the dead all around you. The rats are eating some of the corpses and some scurry away as you begin to move your tortured body. You know that you too should be dead and wonder why you are still alive? The pain in the back of your head, it throbs and you run your bloody fingers over a patch where it seems you were sewn up back there. Others begin to move around you, perhaps you are not the only one to live through this? You realize as you and a few other survivors stare blankly at one another, that you have no recollection of how you came to be here or the events that led you to this moment. However you and these other survivors seem to have been left for dead in the middle of the wastelands. The only shelter in sight is an old ghost town on the horizon. It looks like a storm is brewing and the vultures are circling. Pray for Dawn is a survival horror campaign set in a post apocalyptic world where you must live one night within a city that is only talked about in ghost stories over the camp fires. The gangs of the wastelands drive far around this town and the clans steer clear of it, especially at night. (Number of Players: 3 - 6) (Level of Experience Required: Low) (Characters Provided: Yes) (Newbies Allowed: Yes) (Est. Game Length: 4 Hours) (Audio System: Roll20) (VTT: Roll20)
Event Status:   [0 Available Tickets]
Currently Attending:  6
Event Organizer:  Brandon (Arcanum Syndicate) 

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